Play’n GO · Slots
Infernal Trinity GO Guaranteed

| Provider | Play’n GO |
|---|---|
| RTP | Not on studio sheet |
| Volatility | Not on studio sheet |
| Grid | 5-reel |
| Max win | Not on studio sheet |
| Released | 2026 |
Not verified from a studio spec page.
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Welcome offer: No Welcome Offer
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Sources
- Play’n GO game page — Mechanics. RTP is not printed there.
- Play’n GO game page — Mechanics. RTP is not printed there.
What you see on the reels
Five-reel video slot. Blue, Red, and Purple phoenixes each wake from matching Phoenix Tear Scatters into their own Hold and Spin. Hold and Spin starts with 3 lives; Coins lock; 3 new Coins reset lives to 3; a full Coin screen pays collected values. Blue expands reels, Red raises Coin values, Purple guarantees a jackpot Coin — modifiers can stack. Landing all three Tear colours on one spin advances the GO Guaranteed ladder from 10× to 100× (GO Ultra extends to 120×).
Play’n GO stamps Infernal Trinity GO Guaranteed for 3 September 2026 — the studio’s first GO Guaranteed title.
Five reels. Ash kingdom, three phoenixes: Blue, Red, Purple. Phoenix Tear Scatters collect by colour. Enough of one colour wakes that phoenix into Hold and Spin. Hold and Spin starts with 3 lives. Coins lock. Landing 3 Coins resets lives to 3. A full screen of Coins pays the collected total. Blue expands the reels, Red raises Coin cash values, Purple guarantees at least one jackpot Coin. More than one phoenix can wake together. Landing all three Tear colours on a single spin advances the GO Guaranteed ladder through fixed stages from 10× to 100×; GO Ultra extends the climb to 120×. The ladder resets when all three phoenix features trigger together in Hold and Spin. Studio game page and launch post print the loop, the ladder, and the date. They do not print RTP, volatility, or a max-win ceiling.
Tear collection waits. Convert stretch, not a quiet long 40x. Do not mix them up.
What the studio pages print
Play’n GO game page and launch post: release 3 September 2026. Five-reel video slot. 3-Pot Phoenix System (Blue / Red / Purple). Phoenix Tear Scatters. Hold and Spin with 3 lives, Coin lock, 3-Coin reset, full-screen Coin collect. Modifiers: Blue expands, Red raises Coin values, Purple guarantees a jackpot Coin. GO Guaranteed ladder 10×–100×; GO Ultra to 120×. RTP is not on the studio sheet. Volatility is not on the studio sheet. Max win is not on the studio sheet. Open the info panel.

Phoenix Tears, Hold and Spin
Coloured Tear Scatters land during play and feed the matching phoenix. Collect enough of a colour and that phoenix wakes into Hold and Spin.
Hold and Spin starts with 3 lives. Coin symbols lock. Landing 3 Coins resets lives to 3. Play continues until lives run out. A full screen of Coins awards the total of all collected values. More than one phoenix can wake on the same round, stacking modifiers.

Modifiers and GO Guaranteed
Blue expands the reels in Hold and Spin. Red increases the cash values on Coins. Purple guarantees at least one jackpot Coin. Combinations change with which phoenixes are live.
Landing all three Tear Scatter colours on one spin advances the GO Guaranteed ladder through fixed guaranteed-win stages from 10× to 100× bet. GO Ultra extends the ladder to 120×. The ladder resets when all three phoenix features trigger together in Hold and Spin.

Under a bonus
Usually 100% weighting. This is convert work. Tear collection and stacked Hold and Spin wait — a fat 40x dies before a phoenix wakes. The printed ladder tops at 100× (120× under Ultra); that is a guaranteed-win stage, not a session plan. Use leftover playthrough. Stay under the stated max bet.
Play’n GO cousin on this list: Triple Beasts of Fortune. Houses on the list sit on casinos. If you chase a chest, read the small print and stay on responsible rails. More notes on news.
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